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[Why you should NOT design for your users](https://uxplanet.org/why-you-should-not-design-for-your-users-ee985504966f?source=collection_home---4------0-----------------------)
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Why you should NOT design for your users
Countless articles and books about design stress the importance of designing for real users. The concept of user-centric design is rootedâŚ
](https://uxplanet.org/why-you-should-not-design-for-your-users-ee985504966f?source=collection_home---4------0-----------------------)
[](https://uxplanet.org/@uxplanet)
[uxplanet.org](https://uxplanet.org/@uxplanet)
Mar 11
[Innovative Design: How To Design Something That Doesnât Exist](https://uxplanet.org/innovative-design-how-to-design-something-that-doesnt-exist-0550fba3e945?source=collection_home---4------1-----------------------)
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Innovative Design: How To Design Something That Doesnât Exist
Innovation is by far one of the most difficult areas of product design. Unlike conventional design, which basically all about iteratingâŚ
](https://uxplanet.org/innovative-design-how-to-design-something-that-doesnt-exist-0550fba3e945?source=collection_home---4------1-----------------------)
[](https://uxplanet.org/@uxplanet)
[uxplanet.org](https://uxplanet.org/@uxplanet)
Mar 10
[HiPPO Effect in Product Design](https://uxplanet.org/hippo-effect-in-product-design-c5888d7bca02?source=collection_home---4------2-----------------------)
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HiPPO Effect in Product Design
No, this article is not about hippopotamus. Itâs about Highest Paid Personâs Opinion (HiPPO), how it affects product design decisions, andâŚ
](https://uxplanet.org/hippo-effect-in-product-design-c5888d7bca02?source=collection_home---4------2-----------------------)
[](https://uxplanet.org/@101)
[Nick Babich](https://uxplanet.org/@101)
Mar 10
[Product Redesign Proposal: Structure & Tips](https://uxplanet.org/product-redesign-proposal-structure-tips-0aa86aedaacf?source=collection_home---4------3-----------------------)
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Product Redesign Proposal: Structure &Â Tips
Product redesign is an inevitable thing. No matter how good your original product is, you will likely decide to redesign it at some pointâŚ
](https://uxplanet.org/product-redesign-proposal-structure-tips-0aa86aedaacf?source=collection_home---4------3-----------------------)
[](https://uxplanet.org/@uxplanet)
[uxplanet.org](https://uxplanet.org/@uxplanet)
Mar 9
[The productivity trap: why busyness feels so good](https://uxplanet.org/the-productivity-trap-why-busyness-feels-so-good-9c58b3115c53?source=collection_home---4------4-----------------------)
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The productivity trap: why busyness feels so good
Stop obsessing over speed or checking items off a list. Thatâs not what productivity is about.
](https://uxplanet.org/the-productivity-trap-why-busyness-feels-so-good-9c58b3115c53?source=collection_home---4------4-----------------------)
[](https://uxplanet.org/@jorgevalencia)
[Jorge Valencia](https://uxplanet.org/@jorgevalencia)
Mar 9
[How to Switch from UX to Product Management in 2025 (A Designerâs Proven Path)](https://uxplanet.org/ux-to-product-management-transition-2025-ec436aa9f635?source=collection_home---4------5-----------------------)
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How to Switch from UX to Product Management in 2025 (A Designerâs Proven Path)
Moving from UX to product management is a natural step if you want more influence over product decisions.
](https://uxplanet.org/ux-to-product-management-transition-2025-ec436aa9f635?source=collection_home---4------5-----------------------)
[](https://uxplanet.org/@shaikrish)
[Shai](https://uxplanet.org/@shaikrish)
Mar 9
[AI Maturity Model: Business Ikigai of AI](https://uxplanet.org/ai-maturity-model-business-ikigai-of-ai-24978333a83c?source=collection_home---4------6-----------------------)
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AI Maturity Model: Business Ikigai of AI
A new model of evaluating your AI efforts in your business.
](https://uxplanet.org/ai-maturity-model-business-ikigai-of-ai-24978333a83c?source=collection_home---4------6-----------------------)
[](https://uxplanet.org/@RoryJZauner)
[RoryJZauner](https://uxplanet.org/@RoryJZauner)
Mar 9
[My Manifesto for Human-Centered AI](https://uxplanet.org/my-manifesto-for-human-centered-ai-f189842930cb?source=collection_home---4------7-----------------------)
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My Manifesto for Human-Centered AI
This post outlines a vision for human-centered AI and human-AI interaction. AI is, or will be, a general purpose technology that will haveâŚ
](https://uxplanet.org/my-manifesto-for-human-centered-ai-f189842930cb?source=collection_home---4------7-----------------------)
[](https://uxplanet.org/@RoryJZauner)
[RoryJZauner](https://uxplanet.org/@RoryJZauner)
Mar 9
[Making AI experiences matter](https://uxplanet.org/making-ai-experiences-matter-550ad860f64f?source=collection_home---4------8-----------------------)
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Making AI experiences matter
AI UX guidelines for AI experiences that provide value and appropriate resultsâŚinstead of just sparkles.
](https://uxplanet.org/making-ai-experiences-matter-550ad860f64f?source=collection_home---4------8-----------------------)
[](https://uxplanet.org/@kalmpact)
[Karl Mochel](https://uxplanet.org/@kalmpact)
Mar 9
[How To Effectively Sell Your Design To Management](https://uxplanet.org/how-to-effectively-sell-your-design-to-management-4668cbb24c3f?source=collection_home---4------9-----------------------)
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How To Effectively Sell Your Design To Management
You did a great job creating a new design, and the last thing you need to do is to sell your work to management. Even though this mightâŚ
](https://uxplanet.org/how-to-effectively-sell-your-design-to-management-4668cbb24c3f?source=collection_home---4------9-----------------------)
[](https://uxplanet.org/@101)
[Nick Babich](https://uxplanet.org/@101)
Mar 6
[I Reviewed 250+ SaaS Landing Pagesâ Avoid These 10 Common Design Mistakes](https://uxplanet.org/i-reviewed-250-saas-landing-pages-avoid-these-10-common-design-mistakes-a1a8499e6ee8?source=collection_home---4------10-----------------------)
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I Reviewed 250+ SaaS Landing Pagesâ Avoid These 10 Common Design Mistakes
As an avid Reddit user (never disclosing my accounts) whoâs very active in subs related to design and SaaS, Iâve been seeing a surge inâŚ
](https://uxplanet.org/i-reviewed-250-saas-landing-pages-avoid-these-10-common-design-mistakes-a1a8499e6ee8?source=collection_home---4------10-----------------------)
[](https://uxplanet.org/@duttasharanya)
[Sharanya](https://uxplanet.org/@duttasharanya)
Mar 4
[Top 5 Misconceptions About Measuring UX](https://uxplanet.org/top-5-misconceptions-about-measuring-ux-e5ec44b9e59e?source=collection_home---4------11-----------------------)
[
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Top 5 Misconceptions About Measuring UX
Measure twice and cut once is a universal recommendation that works both for tailors and product designers. The only way to know if yourâŚ
](https://uxplanet.org/top-5-misconceptions-about-measuring-ux-e5ec44b9e59e?source=collection_home---4------11-----------------------)
[](https://uxplanet.org/@101)
[Nick Babich](https://uxplanet.org/@101)
Mar 4
[7 Best Landing Page Design Practices to Boost Conversions](https://uxplanet.org/landing-page-design-best-practices-boost-conversions-with-expert-tips-f5ceb8910cd4?source=collection_home---4------12-----------------------)
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7 Best Landing Page Design Practices to Boost Conversions
Discover proven landing page design best practices to increase conversions. Learn about strategy, compelling content, UX design, formsâŚ
](https://uxplanet.org/landing-page-design-best-practices-boost-conversions-with-expert-tips-f5ceb8910cd4?source=collection_home---4------12-----------------------)
[](https://uxplanet.org/@iamhimanshuraikwar)
[Himanshu Raikwar](https://uxplanet.org/@iamhimanshuraikwar)
Mar 3
[Technical recruitment, âexperience blindnessâ, and the decline of UX talent acquisition](https://uxplanet.org/technical-recruitment-experience-blindness-and-the-decline-of-ux-talent-acquisition-c9729aaada18?source=collection_home---4------13-----------------------)
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Technical recruitment, âexperience blindnessâ, and the decline of UX talent acquisition
We are seeing the breakdown of a once promising field at the expense of job seekers in real time
](https://uxplanet.org/technical-recruitment-experience-blindness-and-the-decline-of-ux-talent-acquisition-c9729aaada18?source=collection_home---4------13-----------------------)
[](https://uxplanet.org/@jonupshaw1)
[Jon Upshaw](https://uxplanet.org/@jonupshaw1)
Mar 3
[The corporate world has made designers into job-seekers.](https://uxplanet.org/the-corporate-world-has-made-designers-into-job-seekers-8dd55eb9dbec?source=collection_home---4------14-----------------------)
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The corporate world has made designers into job-seekers.
The industry that is leveraging our desperation against us, and how you can stop it
](https://uxplanet.org/the-corporate-world-has-made-designers-into-job-seekers-8dd55eb9dbec?source=collection_home---4------14-----------------------)
[](https://uxplanet.org/@jonupshaw1)
[Jon Upshaw](https://uxplanet.org/@jonupshaw1)
Mar 3
[The Basics: Common Region](https://uxplanet.org/the-basics-common-region-bc235675a3e1?source=collection_home---4------15-----------------------)
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The Basics: Common Region
UI design is significantly influenced by the Gestalt principles of grouping, a fundamental set of laws and guidelines many designers relyâŚ
](https://uxplanet.org/the-basics-common-region-bc235675a3e1?source=collection_home---4------15-----------------------)
[](https://uxplanet.org/@yolqinalimov)
[Yolqin Alimov](https://uxplanet.org/@yolqinalimov)
Mar 3
[Design Chronicles #1: Into the Darkness đ¤](https://uxplanet.org/dark-mode-isnt-just-a-feature-it-s-a-necessity-9309f6683cff?source=collection_home---4------16-----------------------)
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Design Chronicles #1: Into the Darkness đ¤
Dark mode isnât just a featureâââitâs a necessity.
](https://uxplanet.org/dark-mode-isnt-just-a-feature-it-s-a-necessity-9309f6683cff?source=collection_home---4------16-----------------------)
[](https://uxplanet.org/@bagavathux)
[Bagavath Mohan](https://uxplanet.org/@bagavathux)
Mar 2
[The Infinite To-Do List: AI Could End Busywork (But It Probably Wonât)](https://uxplanet.org/the-infinite-to-do-list-ai-could-end-busywork-but-it-probably-wont-e11a37e0bbd9?source=collection_home---4------17-----------------------)
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The Infinite To-Do List: AI Could End Busywork (But It Probably Wonât)
In 1965, Time magazine declared that by 2000, Americans would work just 20 hours a week, retiring at 50 with âa guaranteed income forâŚ
](https://uxplanet.org/the-infinite-to-do-list-ai-could-end-busywork-but-it-probably-wont-e11a37e0bbd9?source=collection_home---4------17-----------------------)
[](https://uxplanet.org/@joanne-griffin)
[Joanne Griffin](https://uxplanet.org/@joanne-griffin)
Mar 1
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